Featured Interviews & Opinions
INDIE INSPIRATION
May 27th, 2024
Whimsical Wolff Games on following your development dreams
Motivational secrets from the team behind recent Big Indie Pitch winner Kohlrabi Starship
Latest Interviews & Opinions
WORLD AT PHWOAR
Oct 30th, 2017
Meet Bulkhead's Battalion 1944, the indie Call of Duty: WWII
Creative producer Howard Philpott tells us how the developer came together, esports and Kickstarter
INDIE VIEW
Oct 25th, 2017
The PC Indie Pitch interviews: Happy Volcano on winning the first ever PC Indie Pitch with The Almost Gone
We speak to Happy Volcano, the winner of the first ever PC Indie Pitch
Going where no clicker game has gone before
We talk to Paperclips and Drop7 developer Frank Lantz about his ambitious new browser title
SHOCK AND AWE
Oct 23rd, 2017
Surprise! If it’s a sleeper hit, the chances are it’s on PC
The oldest games platform on the market also remains the most dynamic
DIVINE POWER
Oct 18th, 2017
Just over a month after launch, Divinity: Original Sin 2 is closing in on 1m units
OPINION
Oct 18th, 2017
Editorial: The triple-A games market is eating itself alive
The cost of making games has shot through the roof, but their RRP remains the same
BLOCKBUSTER
Oct 17th, 2017
Meet Roblox: The biggest game platform you have (likely) never heard of
This year, the firm is set to pay out $30m split between 1.9m game creators
LIFE AFTER TRIPLE-A
Oct 16th, 2017
Why Massimo Guarini set up Last Day of June developer Ovosonico
The studio's head on expanding video games into the mainstream
AHEAD OF THE CURVE
Oct 13th, 2017
“Our ambition has increased significantly": Meet Curve 3.0
After being purchased by The Catalis Group in 2016, Curve Digital is upping its game
DIAMONDS ARE FOREVER
Oct 12th, 2017
'We wanted it to have two buttons and still feel and play like Super Meat Boy'
After seven years, we're finally getting a sequel to Super Meat Boy







