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"I’ll give it to everyone who gets tired. But they have to be honest about it.”
Deal could be worth up to $85.1m with earn outs
Studio founder Murray not exactly forthcoming on details
$200m increase in the last 14 months
"As an indie developer, it can be difficult to navigate all of the challenges a development team faces"
Designer Sébastien Bénard and marketing boss Steve Filby tell us more
Median revenue for a new release has halved in the last year
Two NITW developers team up with an artist-musician to create new works without bosses
Developer James Patton feels the current indie space is tough, but not insurmountable
But ConcernedApe’s new game has been put on hold to focus on Stardew Valley updates
After Runic’s shutdown, the new studio has formed to create an unannounced co-op title
PR boss Maciej Kuc tells us about the key marketplace's developer charm offensive
CEO Anthony Leung and game director Aidan Karabaich say that they are trying to make their studio a diverse and welcoming place in wake of Riot Games news
Title has had a hard time finding an audience
Managing director James Marsden takes us behind the scenes to explain the challenges the developer has experienced and how this isn't the end of the world for the studio
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…
As complementary information CIG did provided fresh information about Star Citizen population…
What are you talking about, "their prizes were taken away". So called "pro" players cheating... They…