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INDIE VIEW
Sep 8th, 2021
The Big Indie interviews: Slug Disco Studios discuss how keeping things natural can lead to big things
We speak to our recent Big Indie Pitch winners Slug Disco Studios
INDIE VIEW
Aug 25th, 2021
The Big Indie interviews: Friendship is Fun Studios sits down to discuss bringing friends and family together over games
INDIE INTERVIEW
Aug 13th, 2019
Why the developers of Oxenfree want you to outdrink the devil in Afterparty
Night School Studios' Sean Krankel and Adam Hines tell us more
INDIE INTERVIEW
Mar 27th, 2019
"Kick Doors. Shoot Men": How Ground Shatter’s James Parker leveraged nostalgia with RICO
Arcade inspiration, co-op concerns and how there's no "easy fix" for discoverability in 2019
QUICKFIRE Q&A
Mar 14th, 2019
Ape Out creator Gabe Cuzzilo: “I'm just out here trying to make games and not get a real job”
Hyper-violent gorillas and improvised drums drive one of the year's most striking games so far
INDIE INTERVIEW
Mar 6th, 2019
Dante Knoxx is going postal with forthcoming Steam Early Access game Willowbrooke Post
INDIE INTERVIEW
Feb 20th, 2019
Resort Boss: Golf's journey from Gus Martin's side project to Early Access
Resort Boss: Golf maker looks back on the chance encounter that led to a publishing deal
INDIE INTERVIEW
Jan 16th, 2019
“We are very pleased with the comparison with BioShock, it means we did our job well"
INDIE INTERVIEW
Dec 12th, 2018
Why the Weta vets at Aurora44 enjoy Ashen's Dark Souls comparisons
Creative director Derek Bradley explains the background behind the company's debut title