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Clash of Clans maker Supercell's influence is waning as company sales decline and other studios grow
Games industry gets off light into US' investigation into reducing gun violence
11 of the 20 titles submitted so far need 'corrective action' with the other nine deemed 'prohibited'
Sector to almost double from 2017's $580m
In-depth analysis of the sector with comment from executives at Netmarble, Com2uS and Pearl Abyss
The organisers of Game Dev Camp Lisbon tell us what's up
Further language and currency support on the way
Local games giant takes the reigns from Tiancity
Europe's EVP of publishing Clark on the meteoric rise of China
Highlights from the Turkey Game Market 2017 report
Different roots and journeys for these regions have created vastly different markets
46 per cent of the country's gamers play PC
Strategic partnership sees the French firm's tites in the region
Lily Gavin-Allen to head up business development in the region
Hardware drives growth as software stalls
we don't really have much of an idea of what Blizzard is working on. https://get-shareit.com…
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…