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We speak to Flamebait, the winner of The Digital Big Indie Pitch #8
We speak to MythicOwl, the runner-up of The Digital Big Indie Pitch #8
Indie hero hired as chief strategy and investment officer
We speak to AGOG Entertainment, the runner-up of the Big Indie Pitch (PC+Console Edition) at Pocket Gamer Connects Digital #5
We speak to Kuura Playhouse, third place runner-up of The Big Indie Pitch at Pocket Gamer Connects Digital #6 (PC+Console Edition)
We speak to GOOD BOY Cooperative, second place runner-up of The Digital Big Indie Pitch #6 (PC+Console Edition)
Platform won't be taking its 10% cut until 23:59 PT
We speak to Lukyantsev Company, third place runner-up of The Digital Big Indie Pitch (PC+Console Edition) #6
"I’ll give it to everyone who gets tired. But they have to be honest about it.”
Firm is already working with three studios, details of first projects coming "soon"
"I'm really excited to leverage my experience to help these awesome creators make the best games they can."
Showcase for smaller titles put on the backburner for now
A rhythmic robbery action title from Monupon grabs top indie prize from the heart of the Middle East
Allegations of controlling staff and ghosting external developers levelled at the company’s boss
Join over 2,000 trade visitors from 36 countries and nearly 700 exhibitors at Asia’s most accessible show
SM Business Network…
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…