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Platform won't be taking its 10% cut until 23:59 PT
We speak to Lukyantsev Company, third place runner-up of The Digital Big Indie Pitch (PC+Console Edition) #6
"I’ll give it to everyone who gets tired. But they have to be honest about it.”
Firm is already working with three studios, details of first projects coming "soon"
"I'm really excited to leverage my experience to help these awesome creators make the best games they can."
Showcase for smaller titles put on the backburner for now
A rhythmic robbery action title from Monupon grabs top indie prize from the heart of the Middle East
Allegations of controlling staff and ghosting external developers levelled at the company’s boss
Join over 2,000 trade visitors from 36 countries and nearly 700 exhibitors at Asia’s most accessible show
Despite a well-received debut, the Danish developer fails to push out a second game
Humble Bundle-published game jam project keeps growing all the way to the top
Titles in Microsoft's indie scheme had generated $200m in the last 12 months
Haley Uyrus - now working at Mediatonic as marketing and communications manager - tells us about the trailers for Failbetter's latest release
Resort Boss: Golf maker looks back on the chance encounter that led to a publishing deal
Studio dives deep in the nitty-gritty of staying alive over the last year
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…