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About
About
Dave is a writer, editor and manager. As our COO, he gets involved in all areas of the business, from front-page editorial to behind-the-scenes event strategy. He began his career in games and entertainment journalism in 1997 and has since worked in multiple roles in the media. You can contact him with any general queries about Pocket Gamer, PC Games Insider or Steel Media's other websites, conferences and initiatives.
Articles by Dave Bradley
All articles written by Dave Bradley
Interviews & Opinion
Sep 9th, 2024
Glowpop interview: Finnish indie studio blends cute aesthetics with hardcore gameplay
Interviews & Opinion
Aug 27th, 2024
Civilization VII breaks new ground: how a fresh Ages system redefines 4X strategy gameplay
Interviews & Opinion
May 2nd, 2024
EVE Online evolution: insights from CCP Games' CEO on the future of the iconic space MMO
Interview: Hilmar Veigar Pétursson on Project Awakening, EVE Vanguard, AI and more
Feature
Mar 2nd, 2024
Manic Miner meets modern cloud gaming: an interview with Antstream Arcade's CEO Steve Cottam
Interviews & Opinion
Aug 29th, 2023
The psychedelic grand tactics of Cantata: an interview with Afterschool's Kyle Kukshtel
Interviews & Opinion
Jun 10th, 2023
Exclusive Mike Lucero interview: new cloud gaming services for Samsung Gaming Hub
Interviews & Opinion
May 31st, 2023
Interview: Jukai Studio talks psychological thriller Stray Souls
Interviews & Opinion
Apr 22nd, 2023
Meet the virtual gamers who test while you sleep: modl.ai unveils QA bots
Interview: beyond the chatbot hype, AI has a ton of behind-the-scenes benefits
Interviews & Opinion
Jan 31st, 2023
“We want to become a positive part of community management” – Bodyguard.ai on tackling online toxicity
Interviews & Opinion
Oct 5th, 2022
“To be a force for good in gaming – this is a little bit of redemption.” Humble Games boss Alan Patmore on his mission
Interviews & Opinion
Sep 17th, 2022
“Human, collaborative, ambitious” – the roadmap for Marvelous Europe
European bosses Marc Melton and Sarah Burns outline their vision for the Story Of Seasons publisher
Glowpop interview: Finnish indie studio blends cute aesthetics with hardcore gameplay
Civilization VII breaks new ground: how a fresh Ages system redefines 4X strategy gameplay
EVE Online evolution: insights from CCP Games' CEO on the future of the iconic space MMO
Interview: Hilmar Veigar Pétursson on Project Awakening, EVE Vanguard, AI and more
Manic Miner meets modern cloud gaming: an interview with Antstream Arcade's CEO Steve Cottam
The psychedelic grand tactics of Cantata: an interview with Afterschool's Kyle Kukshtel
Exclusive Mike Lucero interview: new cloud gaming services for Samsung Gaming Hub
Interview: Jukai Studio talks psychological thriller Stray Souls
Meet the virtual gamers who test while you sleep: modl.ai unveils QA bots
Interview: beyond the chatbot hype, AI has a ton of behind-the-scenes benefits
“We want to become a positive part of community management” – Bodyguard.ai on tackling online toxicity
“To be a force for good in gaming – this is a little bit of redemption.” Humble Games boss Alan Patmore on his mission
“Human, collaborative, ambitious” – the roadmap for Marvelous Europe
European bosses Marc Melton and Sarah Burns outline their vision for the Story Of Seasons publisher
Top Stories
Events
Wellington Games Week 2024 | Australasia | Oct 13th |
Steam Next Fest: October 2024 | Oct 14th | |
Mobidictum Conference Istanbul 2024 | Oct 15th | |
Gamelab Nexus Malaga 2024 | Europe | Oct 15th |
SXSW Sydney Games Festival 2024 | Australasia | Oct 16th |
Games Executive Summit Europe | Europe | Oct 16th |
New Zealand Game Developers Conference 2024 | Australasia | Oct 17th |
MeetToMatch – The Singapore Edition | Oct 17th |