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But almost half say that COVID-19 not affected their releases
Taylor Moore was one of two staff involved in creating a union whose job was cut
Strategy firm to work with Unionen and SACO organisations
Pressure group demands "flexible working hours, health care for everyone, sick pay, rent freezes and a more sustainable way of making games" for staff
It has joined forces with the Office and Professional Employees International Union
Follows more than 600 employees protesting for a wage increase
It follows other projects such as Game Workers Unite
Unions also arguing for better severance pay and treatment of workers still at the games firm
Covers topics including working hours, overtime and salaries
Democratic Senator says workers should be reaping the rewards games brought in in the US last year
Staff at the crowdfunding site wants to improve solidarity, accountability, transparency and inclusivity
US video game trade body defers responsibility on the issue to member publishers
AFL-CIO’s secretary-treasurer Liz Shuler fronts message
"We, the workers of Activision and their friends, have had enough."
Meanwhile 47 per cent of respondents think unionisation is a good idea
SM Business Network…
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…