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Jedi: Fallen Order convinced EA that not everything needs to be multiplayer or service-based
Research suggests that the bulk of users aren't turning to multiplayer experiences
It seems that the title hasn't hit the mark the Japanese publisher had in mind
Follows matchmaking woes, in part due to declining user figures
But creative director Frazier does say "never say never"
New content might come to the game, but it's not a service-based affair
Studio firm has no intention to do another numbered release
Audience for those titles is younger than that of Square Enix's MMO
Online sci-fi title to be reworked in near future
"I think the whole industry is on something of a learning curve"
CEO Tero Virtala tells us about how the Control and Alan Wake maker has changed
This series of talks will be looking at live games and community, with our speakers sharing insight into developing, managing and even marketing a game well after launch.
Valve has revealed the top-selling, most-played and most successful games of the last twelve months
The game's director Luke Smith takes to Twitter to refute comments from the studio's publishing overlords
Conversations with platform holders still important, but not as much as they were five years ago, CEO Phil Mansell says
we don't really have much of an idea of what Blizzard is working on. https://get-shareit.com…
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…
What are you talking about, "their prizes were taken away". So called "pro" players cheating... They…