Featured Interviews & Opinions
RETRO REVIVAL
Mar 2nd, 2024
Manic Miner meets modern cloud gaming: an interview with Antstream Arcade's CEO Steve Cottam
Latest Interviews & Opinions
POSTMORTEM
Nov 22nd, 2017
Why Reikon wished it had made cyberpunk action game Ruiner a little bit easier
WHAT'S OLD IS NEW AGAIN
Nov 21st, 2017
After going to space and underwater, Ubisoft's Anno series is going back to the past
Set for release next year, Anno 1800 returns the franchise to its historical roots
SOUPER
Nov 20th, 2017
Why two ex-TT LEGO devs are making Talesinger, an RPG without combat
British developer co-founder, Chris Payne, extols the virtues of narrative-led gameplay in an RPG
SEEING GREENE
Nov 17th, 2017
'I don't feel ownership over battle royale,' says Playerunknown's Battlegrounds creator
CHINESE DEMOCRACY
Nov 15th, 2017
Why Cliff Harris is getting out of publishing and has decided he likes Early Access
FROM ONE EXTREME TO ANOTHER
Nov 14th, 2017
How Digital Extremes grew Warframe's player base to 30m users
The Plains of Eidolon has helped the free-to-play title reach an even larger community
STAIN OF SUCCESS
Nov 13th, 2017
Coffee Stain’s journey from Goat Simulator studio to indie publisher
HOLY TRINITY
Nov 10th, 2017
Esports, MMOs and China: We catch up with Trion Worlds chief Scott Hartsman
THIS TIME WITH BOATS AND PLANES
Nov 8th, 2017
Reconstruction Crew - Ubisoft’s open-world racer is back
Producer Stephane Jankowski talks about the return of racing franchise
OPINION
Nov 2nd, 2017
Escape Studios: Why we need video games in the classroom
Head of gaming Simon Fenton tells us why and how we should reinvent education