Featured Features
Latest Features
SKY HIGH
Apr 25th, 2018
Improbable is done telling us about what SpatialOS can do; the cloud tech firm is now showing us
INTERVIEW
Apr 17th, 2018
Worlds Adrift's Early Access launch could be the first step in a ten-year journey
INDIE AF
Apr 6th, 2018
Five years and 100,000 games later: Itch.io founder Leaf Corcoran tells us about the indie marketplace's evolution
HARDWARE
Apr 5th, 2018
'No-one thought we'd end up sponsoring an esports tournament' - Omen by HP's journey from tech outsider to Overwatch League sponsor
Product John Ludwig shares what HP's Omen games brand had learnt in the last three-and-a-half years
INDIE GEMS
Mar 30th, 2018
Our 15 highlights of the 20th annual Independent Games Festival
Big winners and hidden gems from last week's Independent Games Festival
SUCCESS STORY
Mar 28th, 2018
What is driving Discord's growth and why does the company keep booting Nazis?
We sat down with the firm's chief Jason Citron to discuss Discord's growth and evolution
LOOT CRATE DRAMA
Mar 6th, 2018
From premium to free-to-play and back again: Why Trion Worlds keeps making changes to Rift's business model
CEO Scott Hartsman tells us about the free-to-play title's brand new premium service, Rift Prime
INDIE INTERVIEW
Feb 20th, 2018
"We feel the co-op shooter market is underdeveloped" - Ghost Ship Games talks Deep Rock Galactic
GUN SOULS
Feb 19th, 2018
"You don't want to be a clone" - How Toadman plans to innovate on the Dark Souls formula with Immortal: Unchained
SECRET WEAPON?
Feb 9th, 2018
"The blockchain can be extremely useful to increase security for players’ accounts" - Why cryptocurrency and blockchain tech is coming to Skara
LUST FOR LIFE
Feb 8th, 2018







