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We get to the bottom of the trouble surrounding the economy in Valve's latest release
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CEO Henrique Olifiers tells us how the title went from a game jam to the studio's most ambitious project yet
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A decent variety of new and old, this felt like a celebration of what Guillemot and co. have built
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Everything that could happen at Microsoft, Ubisoft, Bethesda, Square Enix and Devolver's LA events as well as when and where to watch them
Marketing director Elena Grigoryan takes us behind the scenes
Co-creator Minh "Gooseman" Le tells us more
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At the start of each week, we collect the biggest stories and the hottest features of the last seven days
SM Business Network…
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…