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Helsinki , Finland
Cloud tech firm insists that these titles all were axed for different reasons
"Creating an MMO like Worlds Adrift is a huge financial commitment and unfortunately, the game is just no longer commercially viable"
Developer says that certain polished products have warped what consumers expect from Valve's alpha platform
CEO Henrique Olifiers tells us how the title went from a game jam to the studio's most ambitious project yet
Firm plans to be in the alpha release plan for six months
Best known for physics games like Surgeon Simulator and I Am Bread, Bossa Studio's next title, MMO Worlds Adrift, is its most ambitious project yet
I think it's really sad. Chet made all the Valve masterpiece, espicially spin-off for Xbox…
Hopefully they do it the actual first 2 years their next console comes out too and not as an…
Its a shame Gemly hasn't become the digital distribution system Techland had hoped. There's enough…
Technically, according to the contract all steam users agree to, Steam is a subscription service…
Devils advocate, Steam is still the most popular because the applications for non-early-access games…