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#PCGICYMI - The biggest stories and hottest features of the week - Dead Cells, DCMS report, Battletoads and much more!
At the start of each week, we collect the biggest stories and the hottest features of the last seven days
Bossa doesn't blame Improbable for Worlds Adrift's cancellation
"There are always challenges when you work with early-stage technology, but we worked with Improbable on those"
"Ambitious, visionary products always contain some risk," says Improbable after third SpatialOS project bites the dust
Cloud tech firm insists that these titles all were axed for different reasons
Bossa's ambitious SpatialOS-powered Worlds Adrift is shutting down in July
"Creating an MMO like Worlds Adrift is a huge financial commitment and unfortunately, the game is just no longer commercially viable"
Bossa's Olifiers: I want games to come to Early Access earlier
Developer says that certain polished products have warped what consumers expect from Valve's alpha platform
Worlds Adrift's Early Access launch could be the first step in a ten-year journey
CEO Henrique Olifiers tells us how the title went from a game jam to the studio's most ambitious project yet