triple-A

Techland says short standalone titles may be "the future of games"
Dying Light franchise director Smektała says that a lot of modern games are simply too long

Xbox's Booty says solo studios can't make triple-A titles anymore
Video games are simply too big to be created by just one team these days, the exec claims

Outriders studio People Can Fly moves into mid-tier game dev
Company wants to work on these titles alongside its triple-A output

Triple-A vets set up new studio That's No Moon backed by Korea's Smilegate
Founding members include former Naughty Dog, Sony Santa Monica and Infinity Ward staff

LA Noire studio working on triple-A VR game for Rockstar
Could be one of the 93 titles that Take-Two wants to launch by end of 2025 financial year

Single player is stronger than ever, says Remedy Entertainment
“We are seeing that single-player games are stronger now than they have ever been"

What does Darewise's second life look like?
Ubisoft vet and studio founder and CEO Benjamin Charbit takes us behind the scenes

2018 Preview: 20 triple-A games you should keep an eye on this year
We round-up some of the top-line games you should be watching out for in the coming year