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Busan, Korea, Republic Of
“We are seeing that single-player games are stronger now than they have ever been"
Ubisoft vet and studio founder and CEO Benjamin Charbit takes us behind the scenes
The Finnish studio talks the perceived death of single-player games in the triple-A space, working with publishers from around the world and why it decided to IPO
We round-up some of the top-line games you should be watching out for in the coming year
Being your own boss, knowing when to switch off, the challenges of working from home and the differences of marketing triple-A and indie titles
Follows news of developer Visceral's closure
Her joy and enthusiasm when presenting at E3 were infectious and a lovely reminder of what gaming…
Yeah, very true…
The private investment of 46M$ is dedicated to SQ42 marketing at time of release, not for game…
They sound like the UK Conservative Party.
I think it's really sad. Chet made all the Valve masterpiece, espicially spin-off for Xbox…