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Head up by Sega vets James Schall and Derek Seklecki
Firm is already working with three studios, details of first projects coming "soon"
Deal could be worth up to $85.1m with earn outs
“We are thrilled to work alongside these experienced developers to provide them with the support needed to propel their creative visions to the next level"
Follows the company being bought by Microsoft in 2019
More details to follow
Follows news the firm was being spun out from the UK broadcaster back in 2017
And how the company made Final Fantasy VIII Remastered without the original source code
At the start of each week, we collect the biggest stories and the hottest features of the last seven days
The co-founder discusses how moving away from physical let the company focus on what mattered, how the publisher ended up working on Hotline Miami and why it started running a fake press conference
"We’ve discovered how tough a job publishing is, and we’ve had to work hard to develop that arm of the company"
Announcements to be made all week in celebration.
“This isn’t a pro-legalisation game. This is a tycoon game. You don’t do drugs in the game!”
Large Series-A funding will be used to bring on new hires and push publishing project growth
The indie publisher's producer Lélia Peuchamiel talks platforms, indie publishing and games that put prestige before profit
we don't really have much of an idea of what Blizzard is working on. https://get-shareit.com…
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…