Featured Features
INTERVIEW
Jan 29th, 2021
With Carlyle Group in its corner, RuneScape maker Jagex says now is its time to shine
CEO Phil Mansell shares what this deal will mean for the British games giant
Latest Features
PROFILE
May 30th, 2018
'Having alternatives to big storefronts is a great way for devs to spread their risk and get another source of income'
SUCCESS STORY
Apr 27th, 2018
"We had a good game and following with the first Vermintide - but you never know when you do a sequel"
SKY HIGH
Apr 25th, 2018
Improbable is done telling us about what SpatialOS can do; the cloud tech firm is now showing us
INTERVIEW
Apr 17th, 2018
Worlds Adrift's Early Access launch could be the first step in a ten-year journey
INDIE AF
Apr 6th, 2018
Five years and 100,000 games later: Itch.io founder Leaf Corcoran tells us about the indie marketplace's evolution
HARDWARE
Apr 5th, 2018
'No-one thought we'd end up sponsoring an esports tournament' - Omen by HP's journey from tech outsider to Overwatch League sponsor
Product John Ludwig shares what HP's Omen games brand had learnt in the last three-and-a-half years
INDIE GEMS
Mar 30th, 2018
Our 15 highlights of the 20th annual Independent Games Festival
Big winners and hidden gems from last week's Independent Games Festival
SUCCESS STORY
Mar 28th, 2018
What is driving Discord's growth and why does the company keep booting Nazis?
We sat down with the firm's chief Jason Citron to discuss Discord's growth and evolution
LOOT CRATE DRAMA
Mar 6th, 2018
From premium to free-to-play and back again: Why Trion Worlds keeps making changes to Rift's business model
CEO Scott Hartsman tells us about the free-to-play title's brand new premium service, Rift Prime
INDIE INTERVIEW
Feb 20th, 2018