PCGamesInsider.biz Games of 2017 - The titles that defined the last year in the PC games market
Come check out the titles that we think have made 2017 what it was
PCGamesInsider.biz Games of 2017 - Playerunknown's Battlegrounds: The One that Took Over The World
Arguably the biggest PC game since Minecraft - and it's only getting started
Inside Track - Natalie Griffith tells us about brand and marketing firm Identity Spark's five years
"We specialise in brand strategy, content marketing, social media strategy and community management but touch on all areas of marketing and comms when needed"
Kongregate doesn't see Kartridge as a Steam competitor
CEO Emily Greer says isn't interested in a race to the bottom on price
Why Blade turned to influencers to sell its Shadow cloud gaming PC
Big ad spends haven't worked for the French start-up, but community and influencer campaigns have
How [email protected] games made $1bn in five years - and what comes next
European head Agostino Simonetta tells us about the rise and future of Microsoft's indie games scheme
Inside Track - Frazer Nash Communications is the Wargaming PR vet's new venture
Best known for heading up Wargaming's PR efforts in the UK, Frazer Nash departed the World of Tanks maker earlier this year to set up his own communications agency. We caught up with the man himself to find out more.
Inside Track - Introducing Sega and nDreams vet Dan Sheridan's new venture SheriMedia
"I founded SheriMedia to provide the industry with an agency-like service for community management, social media and influencer marketing"
How has Battalion 1944's launch gone? Bulkhead's Joe Brammer tells us all
It's been just over a month since Battalion 1944 launched into Early Access
Remedy: "Triple-A single player game experiences are not dead"
The Finnish studio talks the perceived death of single-player games in the triple-A space, working with publishers from around the world and why it decided to IPO
Inside Track - Techland vet Michael Napora tells us about his indie games marketing agency 32 33
Each week, the Inside Track showcases the best service and support companies operating in the games industry.
After four years in Early Access, survival title Rust is launching this month
Facepunch Studios' Newman tell us about the studio's time in Steam's alpha programme
New Year New Job - What's it like being a lead programmer for Rebellion? Richard May tells us more
"I’ve learned huge amounts over the years but the main skill I’ve had to learn as a lead is people and time management"
"You can stretch yourself and get out of your comfort zone" - Foam Sword talks Knights and Bikes
After working at the likes of Media Molecule, Lionhead and Insomniac, Moo Yu and Rex Crowle set up Foam Sword and took to Kickstarter with Knights and Bikes
Two years on, how is Spike Chunsoft's new PC games business going?
Having focused on console for its first four years, the Japanese publisher has dipped its toes into a new and lucrative market
Life after Early Access – Genital Jousting's journey to release
"Early Access gives us an opportunity to gauge player interest"