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"This is systems-driven gaming at its absolute best. The rules are simple, but the ways you need to work with them are infinitely complex"
"This is not just because of the wonderful gameplay, but for one particular character who resonated with me"
Come check out the titles that we think have made 2017 what it was
Why triple-A companies shouldn't view ROM hackers and fan projects as a threat when they could be augmenting their projects
The developers behind some of the world's largest and most successful games are now outright saying that dealing with the community can be draining. It's time that we, the industry, listened.
Indie-A, triple-I... whatever you want to call these mid-tier projects, they can work
How the desperation of a video games behemoth might have cut off a potentially lucrative revenue stream
Arguably the biggest PC game since Minecraft - and it's only getting started