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New Year New Job - Creative Assembly's Mike Malinowski on getting a role in technical art and animation
Mike Malinowski shares his top tips for landing a role in technical art and animation
New Year New Job - Creative Assembly's Agathe Pillot tells us about her role as a technical animator
As part of our New Year New Job content on PCGamesInsider.biz, we are catching up with people from around the industry to find out a bit more about what their role entails
New Year, New Job – Hadean’s Ryan King on how to transition from journalism to PR
The former Imagine Publishing editor-in-chief tells us how he made the leap
Share your insight for PCGamesInsider.biz's New Year New Job
It's a new year and for some people that might mean a new start and a desire to switch up your career
New Year New Job - Ripstone's Darren Butler tells us about working in QA
"My job is to make sure that when one of our games reaches the public, it’s at the best quality possible"
New Year New Job - What's it like being a lead programmer for Rebellion? Richard May tells us more
"I’ve learned huge amounts over the years but the main skill I’ve had to learn as a lead is people and time management"
New Year New Job - What does an assistant producer do? Team17's Hollie Emery takes us behind the scenes
Team17 assistant producer Hollie Emery talks about her role at the indie games label
New Year New Job - Top PR tips from Frontier Developments' Daniela Pietrosanu
Having worked at board game firm Esdevium, games PR specialists Premier, Daniela Pietrosanu was recently hired by Elite Dangerous and Screamride studio Frontier
This time it’s personal: Why career building starts with your individual brand
The CEO of recently rebranded Identity Spark Natalie Griffith shares the importance of building your own personal reputation when hunting for a job
New Year New Job - Sperasoft's Steve Thornton shares his advice for climbing up the games development career ladder
The developer has gone from a junior designer at Travellers Tales to lead games designer at Sperasoft, helping out on Rainbow Six: Siege. Here he shares his lessons for career elevation
New Year New Job - PCGamesN's Joel Gregory shares his top tips for breaking into the games media
"If you want a job writing about games, or editing video, or whatever it might be, then there's no reason you shouldn't already be doing that in your own time"
New Year New Job - Curve's George Morgan tells us how he became a product manager and what that involves
"I ensure that the product appears on launch day with everything that needs to go with it, so all the store text and images, ensuring the marketing plan is being executed correctly"
Updated: Creative Assembly's Grace Carroll takes us behind the scenes of handling social media for Total War
"I’m the community’s main point of contact and get to be the conduit between the community and the studio to make sure their feedback is heard"
New Year New Job - What does managing brand for Dingit involve? Claire Sharkey tells us
"I represent the brand and also work on our marketing strategies, which encompasses sponsorship of events, content creators and working with major industry names, be that in the triple-A or indie market"