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Helsinki , Finland
One-fifth of the population is disabled in some way, so addressing this 20 per cent is probably good for growing your audience, Nopia's Felicia Prehn says
“We’ve found that once we embed champions within the studio space, accessibility becomes a really cheap thing to add"
AbleGamers is putting together a knowledge base of accessibility tips, while connecting disabled players with developers
No-one can hear you scream in space, but that doesn’t have to be a problem
The Big M is one of the few big companies openly introducing means for differently-abled people to enjoy video games
Mixer program manager and gaming and disability community lead Tara Voelker tells us what more needs to be done to help differently-abled people get into games
I think it's really sad. Chet made all the Valve masterpiece, espicially spin-off for Xbox…
Hopefully they do it the actual first 2 years their next console comes out too and not as an…
Its a shame Gemly hasn't become the digital distribution system Techland had hoped. There's enough…
Technically, according to the contract all steam users agree to, Steam is a subscription service…
Devils advocate, Steam is still the most popular because the applications for non-early-access games…