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About
Articles by Natalie Clayton
All articles written by Natalie Clayton
News
May 20th, 2019
2020’s Call of Duty comes under Treyarch control, as Raven and Sledgehammer take a backseat
Tensions at two studios have handed the series back to veteran developer Treyarch
News
May 20th, 2019
World Health Organisation to judge whether “gaming disorder” will become a recognised illness this week
The ESA continues to push back on the perceived risk of listing obsessive gaming as a disorder
News
May 20th, 2019
Rage 2 can’t overthrow Mordhau’s throne in this week’s Steam Top Ten
Medieval multiplayer retains No.1 for the third week running
News
May 17th, 2019
Square Enix struggles in 2019 despite enduring successes and strong launches
Solid releases couldn't sway the tide against slower-than-expected mobile and MMO performance
News
May 17th, 2019
Epic takes the hit for developers in the first Epic Mega Sale event
Epic Games flaunts its wealth by subsidising a $10 store-wide discount
Profile
May 17th, 2019
Inside Track: Localisation specialist LocalizeDirect is expanding its vocabulary
News
May 16th, 2019
The Epic Games Store quietly opens its doors in China
Epic joins Steam in operating a technically-not-legal digital storefront on the Chinese mainland
News
May 16th, 2019
Paradox pushes profits back as it focuses on “record high” investments
Swedish strategists focus on expansion, investments, and vampiric marketing drives
News
May 15th, 2019
Valve launches new resource for marketing games on Steam
Make the most of Steam's store model with a new guide on marketing for the platform
News
May 15th, 2019
10 years of Killing Floor brought developer Tripwire over $100 million in franchise revenue
Two mainline games and a PSVR exclusive netted the series over 15 million unique players
Success Story
May 14th, 2019
How 11 Bit Studios' Frostpunk is closing in on 1.5m sales
"Think of mainstream hits as Hollywood movies and our games like the movies you can see at Sundance"

2020’s Call of Duty comes under Treyarch control, as Raven and Sledgehammer take a backseat
Tensions at two studios have handed the series back to veteran developer Treyarch

World Health Organisation to judge whether “gaming disorder” will become a recognised illness this week
The ESA continues to push back on the perceived risk of listing obsessive gaming as a disorder

Rage 2 can’t overthrow Mordhau’s throne in this week’s Steam Top Ten
Medieval multiplayer retains No.1 for the third week running

Square Enix struggles in 2019 despite enduring successes and strong launches
Solid releases couldn't sway the tide against slower-than-expected mobile and MMO performance

Epic takes the hit for developers in the first Epic Mega Sale event
Epic Games flaunts its wealth by subsidising a $10 store-wide discount

Inside Track: Localisation specialist LocalizeDirect is expanding its vocabulary

The Epic Games Store quietly opens its doors in China
Epic joins Steam in operating a technically-not-legal digital storefront on the Chinese mainland

Paradox pushes profits back as it focuses on “record high” investments
Swedish strategists focus on expansion, investments, and vampiric marketing drives

Valve launches new resource for marketing games on Steam
Make the most of Steam's store model with a new guide on marketing for the platform

10 years of Killing Floor brought developer Tripwire over $100 million in franchise revenue
Two mainline games and a PSVR exclusive netted the series over 15 million unique players

How 11 Bit Studios' Frostpunk is closing in on 1.5m sales
"Think of mainstream hits as Hollywood movies and our games like the movies you can see at Sundance"
Top Stories
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