Brighton, UK
London, Ontario, Canada
Kyoto, Japan
Shanghai , China
Indianapolis, USA
Pudong, Shanghai, China
Vancouver, Canada
Köln, Germany
Cologne, Germany
Helsinki, Finland
Aqaba, Jordan
What you missed from the January event
Why you shouldn't let the business side dominate live-ops, is transparency a good thing, how to manage mobile and PC communities for the same game and much more
This series of talks will be looking at live games and community, with our speakers sharing insight into developing, managing and even marketing a game well after launch.