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What you missed from the January event
Why you shouldn't let the business side dominate live-ops, is transparency a good thing, how to manage mobile and PC communities for the same game and much more
This series of talks will be looking at live games and community, with our speakers sharing insight into developing, managing and even marketing a game well after launch.
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…