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"Protecting players can be challenging in a digitally and often instantaneously connected world"
Positive Play Charter lays out clear rules for using the company's services and the penalties for breaking them
Tech to be taken out "within a week"
"Harassment and bullying in games is not a status quo I'm comfortable accepting"
Research from Russian publisher My.Games looked into player behaviour in the US and Europe
"Our goal is to make it so you wouldn't want to [sell a game on Steam]."
And almost all have been insulted in a game
Studio founder says there was a lot of useful feedback once it filtered out this noise
"While we welcome hundreds of thousands into the games on a daily basis, we only issued permanent bans against 587 accounts for persistent abusive behaviour."
"We get it – gaming can be competitive and interactions with other players can get heated"
Publisher continues crowd-sourced QA efforts with bug report bounty hunts
"We were afraid of doing anything different. We were afraid of annoying the player base"
“I don’t know if I want to keep being a Simmer at this point. I'm humiliated to even be associated with this brand"
Follows laws brought to make cheating in games illegal
Senior director for global community Saralyn Smith takes us behind the scenes on the Overwatch and World of Warcraft giant's work with the fans
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…