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Dead Five founder Chris Kempt runs through his top game dev tips
Title has raised more than $251m to date
New 'Bluehole Mode' aims to stop users camping out in the safe zone
"I think the whole industry is on something of a learning curve"
"It definitely is much more focused on like: 'Okay, let's make the games cool. Let's make the games we want to make'"
And it's also worth checking with studio staff to check what they think the project they are working on is
How one studio with just a rather average game to its name has quadrupled in size since 2016
"Some people who had moved onto other projects came back"
At the end of September, California-based narrative game specialists Telltale laid off 90 per cent of its staff and there are reports now that the company has closed entirely.
Developers let out their frustrations over industry working conditions
Revenue up 878 per cent at the European publishing giant year-on-year for the first six months of fiscal 18/19 off back of Koch Media purchase
Firm taking legal action against cheat developers and resellers
Valve vet say that his time with VR taught him the best studios are the ones who share what they are up to
Modders find critical error in how the game managed xenomorphs
The GM of the GameMaker Studios firm has spoken to some of the biggest names in the sector to share their insight
we don't really have much of an idea of what Blizzard is working on. https://get-shareit.com…
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…
What are you talking about, "their prizes were taken away". So called "pro" players cheating... They…