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How one studio with just a rather average game to its name has quadrupled in size since 2016
President and chief creative officer Haden Blackman says it is the game he is most proud of
Follows one year working on a new project
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…