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Star Citizen broke its funding record with $47.7m raised in 2019

Star Citizen broke its funding record with $47.7m raised in 2019

Wildly ambitious crowdfunded space title Star Citizen raised a whopping $47.7m in 2019.

That's according to Polygon, which reports that this is a 26 per cent increase on the $39m the game brought in during 2018. That's also on top of the $46m the project attracted in private investment to assist with the single-player Squadron 42 aspect of the game, which features Hollywood talent Mark Hamill (pictured). 

By the end of 2019, Star Citizen had raised at least $251m in funding to date.

The project started with a Kickstarter campaign back in 2012 with the game still not actually out in 2020. Its developers wanted to have a beta for Squadron 42 out this summer, but this has been pushed back three months and will now be rolled out between July and September.

The fact that the game is bringing in huge cash but also hasn't properly materialised yet resulted in 129 complaints to the US's Federal Trade Commission as of May 2019, with former staff painting the project as being mismanaged.


Editor - PC Games Insider

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he was hired to launch PCGamesInsider.biz for Steel Media before departing the firm in October 2019.

He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.

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Joe Blobers Project Manager
Quote:"The fact that the game is bringing in huge cash but also hasn't properly materialised yet resulted in 129 complaints to the US's Federal Trade Commission as of May 2019, with former staff painting the project as being mismanaged."

This 129 complaints numebrs is seveal years old and have been handle by CIG together with the US's FTC without further trouble. This is to be put in perspective of +1.1 Million of individuals Backers, with ten thousands new bacekrs joining at every patch.

It is good as weel to note, CIG do allow anyone (none backers) to test Star Citizen state and progress for FREE several WEEKS per year. Not a portion of it but the all game. No need to look further the reason why it got such support: a pack of features not available in any single triple-A released by any of the multi-billonnaires Publishers, weekly communication, quarterly update, high fidelity VFX... all for 45$.

Two Triple-A packing more ambition than any Publishers, all from scratch (12 guys, no pipelines or studios, 6M$) with a Beta in 2020... Many companies outheir will dream to have been so much "mismanaged" :)