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"I want to work in an industry that puts the well being of game developers in the forefront" - studio employees kick off at working conditions with #AsAGamesWorker hashtag

"I want to work in an industry that puts the well being of game developers in the forefront" - studio employees kick off at working conditions with #AsAGamesWorker hashtag

Developers are tired of the working conditions in the games industry.

The #AsAGamesWorker hashtag apparently started by Warner Bros Montreal designer Osama Dorias (below) is an insight into the frustrations felt by employees working in games studios around the world.

This follows layoffs at Telltale Games and Capcom Vancouver, as well as disturbing looks behind the scenes at ArenaNet and Riot Games.

So far, developers past and present from Travellers Tales, Telltale, Ubisoft, Eidos Montreal, Creative Assembly and Vlambeer among others have added their voices to the narrative.

Common complaints include the concerns of developers coming after those of stakeholders, clients, management and corporate culture, peer pressure to overwork, employees feeling expendable.

Since GDC this year, there have been calls for game developers to unionise. Speaking to PCGamesInsider.biz in April this year, Devolver and Good Shepherd co-founder Mike Wilson said that traditional unionisation might not be possible in the games industry, but game makers need some form of collective bargaining

The head of American games trade body the ESA Mike Gallagher has said there is a low risk of unionisation in the games sector, though keeping in mind his organisation is funded by big publishers and developers forming a union would signify a shift in power, and it's clear why this exec might be saying that. 


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.