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World of Warcraft’s active subscriber count hits its highest point since 2014
The seventh expansion for Blizzard’s MMORPG brought in $161 million in August

Three years and more than 28m players later, what has Wargaming learnt running World of Warships?

Athlon Games is developing a new free-to-play Lord of the Rings MMORPG
LA studio is partnering with an undisclosed developer to create a triple-A quality online game

Gamescom 2018 - RuneScape hitting $1bn is nice, but Jagex says its community is king

'Our goal is to provide all of the things that developers need in order to provide this kind of immersive social experience'

Artcraft reckons it can cut two to three years off MMO development
Engine tech VP Josef Hall - “Our technology is an "MMO in a box.”

RuneScape has brought in a lifetime revenue of over $800 million
Consistent user growth has helped the venerable MMORPG rack up over 250 million player accounts