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CEO Phil Mansell says that money is a good indication of success, but it doesn't tell the whole story
Artcraft Entertainment's Josef Hall explains the Crowfall developer's transition into technology licensing
Engine tech VP Josef Hall - “Our technology is an "MMO in a box.”
Consistent user growth has helped the venerable MMORPG rack up over 250 million player accounts
Studio will open a new division to help developers cut down development time
CEO Henrique Olifiers tells us how the title went from a game jam to the studio's most ambitious project yet
Firm plans to be in the alpha release plan for six months
Oskarsson recruited to work on the space MMO
Sci-fi MMO playerbase puts aside differences to remember a departed icon
Cambridge-based developer looking to fill eight roles
Ubisoft notes that this is twice the size of the population of Sweden
Trion Worlds Defiance 2050 will be free-to-play
In 2013, Yoshida saved Final Fantasy XIV - four years on the game is more popular than ever
The MMO specialist has many fingers in many pies
Tentatively called “Tokidoki x MU”, the licensing collaboration will see MU characters span almost every major merchandise business sector, into avenues like clothes, toys, and fashion
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…
What are you talking about, "their prizes were taken away". So called "pro" players cheating... They…
this is hilarious