games as a service
Article Types
- All [35]
- Profile [1]
- Success Story [1]
- Feature [1]
- Industry Icon [1]
- Job News [2]
- Interviews & Opinion [2]
- News [27]
News
Oct 5th, 2018
In the age of games-as-a-service, talking to Twitch and Facebook is the "most important" thing, says Jagex
Job News
Aug 30th, 2018
Remedy is looking into live multiplayer with new Vanguard skunkworks team
Certainly a change from the Finnish developer's single-player focus
News
Aug 7th, 2018
We now have a better idea of how Sea of Thieves is doing - but some key figures are missing
22 hours 43 minutes played on average, but no idea on DAU or MAUs
News
Jul 4th, 2018
Ubisoft says it is moving away from "finite experiences"
French publisher says what we have all been thinking for a while now
News
May 31st, 2018
Community is key on games-as-a-service, say Ubisoft For Honor devs
Montreal studio opens up about the pros of bringing the fans in on development
News
May 2nd, 2018
Sea of Thieves studio Rare divided into three teams for post-launch content
Exec producer Joe Neate shares what the UK development firm is up to and what it has planned
News
Mar 2nd, 2018
20m people have played The Division in the last two years
Ubisoft notes that this is twice the size of the population of Sweden