games as a service
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We now have a better idea of how Sea of Thieves is doing - but some key figures are missing
22 hours 43 minutes played on average, but no idea on DAU or MAUs

Ubisoft says it is moving away from "finite experiences"
French publisher says what we have all been thinking for a while now

Community is key on games-as-a-service, say Ubisoft For Honor devs
Montreal studio opens up about the pros of bringing the fans in on development

Sea of Thieves studio Rare divided into three teams for post-launch content
Exec producer Joe Neate shares what the UK development firm is up to and what it has planned

20m people have played The Division in the last two years
Ubisoft notes that this is twice the size of the population of Sweden

So, aliens are coming to Rainbow Six: Siege
Online shooter's third year kicks off with lots of monsters, apparently

Ubisoft goes back on Rainbow Six: Siege price hike
Standard Edition to remain at $40 with further details coming shortly
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CHARTS: Phasmophobia once again haunts the Steam top spot
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Ubisoft pushes release of its Avatar game
That's really cool and amazing!! in addition, <a href="https://virtualvisualfield.com/">Virtual…
CD Projekt's Kiciński insists Cyberpunk 2077 crunch was "not that bad"
Garena Free Fire is an online-only action-adventure battle royale game played in a third person…
Chris Roberts laments cynicism around Star Citizen development
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…
Star Citizen single player Squadron 42 “will be done when it is done”
As complementary information CIG did provided fresh information about Star Citizen population…