Bethesda studio head Todd Howard has said that Fallout 76 is not the start of the company moving away from single-player titles.
Speaking to GamesIndustry.biz, the development vet said that though that project was a shared-world experience, Bethesda is still very interested in making more traditional single-player projects.
"It doesn't mark the future," Howard said.
"Corporately we've done a mix; people forget sometimes. Elder Scrolls online is one of the biggest online games in the world, we have Fallout Shelter which we keep updating, and Elder Scrolls: Legends.
"Anyone who has ever said 'this is the future and this part of gaming is dead' has been proven wrong every single time. We like to try it all. For a long time we wanted to try a multiplayer game and we had this idea. We shouldn't be afraid. We should try it."
The death of the single-player game is a hotly debated topic, with some pointing to the lucrative revenues of service-based projects tempting publishers away.
The death of studios such as Visceral, too, don't paint a fantastic picture of this sector of games development, with publisher EA moving that company's 'linear' project to its Vancouver studio where it has become more of a service-based affair.