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Fallout 76 doesn't mark Bethesda departure from single-player games

Fallout 76 doesn't mark Bethesda departure from single-player games

Bethesda studio head Todd Howard has said that Fallout 76 is not the start of the company moving away from single-player titles.

Speaking to GamesIndustry.biz, the development vet said that though that project was a shared-world experience, Bethesda is still very interested in making more traditional single-player projects.

"It doesn't mark the future," Howard said.

"Corporately we've done a mix; people forget sometimes. Elder Scrolls online is one of the biggest online games in the world, we have Fallout Shelter which we keep updating, and Elder Scrolls: Legends.

"Anyone who has ever said 'this is the future and this part of gaming is dead' has been proven wrong every single time. We like to try it all. For a long time we wanted to try a multiplayer game and we had this idea. We shouldn't be afraid. We should try it."

The death of the single-player game is a hotly debated topic, with some pointing to the lucrative revenues of service-based projects tempting publishers away.

The death of studios such as Visceral, too, don't paint a fantastic picture of this sector of games development, with publisher EA moving that company's 'linear' project to its Vancouver studio where it has become more of a service-based affair.


Editor - PC Games Insider

Alex Calvin launched PCGamesInsider.biz in August 2017 and has been its editor since. Prior to this, he was deputy editor at UK based games trade paper MCV and content editor for marketing and events for London Games Festival 2017. His work has also appeared in Eurogamer, The Observer, Kotaku UK, Esquire UK and Develop.

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