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Fallout 76 doesn't mark Bethesda departure from single-player games

Fallout 76 doesn't mark Bethesda departure from single-player games

Bethesda studio head Todd Howard has said that Fallout 76 is not the start of the company moving away from single-player titles.

Speaking to GamesIndustry.biz, the development vet said that though that project was a shared-world experience, Bethesda is still very interested in making more traditional single-player projects.

"It doesn't mark the future," Howard said.

"Corporately we've done a mix; people forget sometimes. Elder Scrolls online is one of the biggest online games in the world, we have Fallout Shelter which we keep updating, and Elder Scrolls: Legends.

"Anyone who has ever said 'this is the future and this part of gaming is dead' has been proven wrong every single time. We like to try it all. For a long time we wanted to try a multiplayer game and we had this idea. We shouldn't be afraid. We should try it."

The death of the single-player game is a hotly debated topic, with some pointing to the lucrative revenues of service-based projects tempting publishers away.

The death of studios such as Visceral, too, don't paint a fantastic picture of this sector of games development, with publisher EA moving that company's 'linear' project to its Vancouver studio where it has become more of a service-based affair.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.