interview
Article Types
- All [33]
- Success Story [1]
- Profile [1]
- Industry Icon [2]
- Feature [3]
- Indie Interview [3]
- News [4]
- Interviews & Opinion [19]
Interviews & Opinion
Apr 5th, 2021
The Big Indie interviews: Lukyantsev Company tells us all about creating an exploration survival game that is both challenging and relaxing
Industry Icon
May 22nd, 2020
Improbable Edmonton's studio is asking how SpatialOS can improve online RPGs
BioWare vet Aaryn Flynn takes us behind the scenes on building this new developer and
Interviews & Opinion
Nov 15th, 2019
YoYo Games Stuart Poole discusses what makes GameMaker successful
"GameMaker is the fastest way to create games and prototype ideas"
News
Oct 3rd, 2019
Blizzard boss says company’s focus is still PC development
“If we didn't think that we could make great games on a mobile platform we wouldn't do it”
Interviews & Opinion
Sep 23rd, 2019
Inside Track - LocalizeDirect’s Chris Detyna on games-as-a-service's effect on localisation
“We have offices and representatives in eight countries with our HQ in Sweden”
News
Sep 13th, 2019
Super League Gaming CEO predicts esports will be a $3 billion global market in 2023
Interviews & Opinion
Aug 14th, 2019
Inside Track - OPM's Kim Adcock tells us about recruitment within the games industry
“As far as availability of talent goes, we’re fishing from the village pond to fill an ocean”
Interviews & Opinion
Jun 7th, 2019
Why Raw Fury boss Antonsson thinks indie publishers are more important than ever in 2019
Profile
May 17th, 2019
Inside Track: Localisation specialist LocalizeDirect is expanding its vocabulary
Success Story
May 14th, 2019
How 11 Bit Studios' Frostpunk is closing in on 1.5m sales
"Think of mainstream hits as Hollywood movies and our games like the movies you can see at Sundance"