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Follows PlayStation firm signing deal to use Xbox maker's Azure cloud tech last year
Follows Activision Blizzard, Bethesda and Hinterlands
Revenue hit $1.5m but cost of sales came in at $20.6m
Follows just over three years in beta
According to the analysts at Niko Partners
"The bottom line is this. Cloud gaming is coming. It’s no longer a question of if, but when"
Cloud tech firm insists that these titles all were axed for different reasons
Big M beats both Amazon and Google to the region
"What we tried to do... was based on what at the time was very innovative thinking"
"Democratising the creation of connected games is an amazing opportunity that I relish taking on'
And there's numerous reasons why
CPO and co-founder Rob Whitehead tells us more
Making games easier to access isn't enough - developers need to look beyond the medium's existing audience
The Metal Gear creator expressed excitement at the current generation of cloud streaming platforms
The development alum talks RPGs, cloud tech and working with the SpatialOS firm
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…