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"We have always been in the business of supporting indie developers"
"The fact of the matter is that far more studios applied to be a part of our launch than we could work with at the time"
A lack of money and industry commitment
First release to be announced next week
There are various methods for users to find the right title
“We thought it was time to put our efforts and expertise toward supporting independent developers looking to get their games out the door”
Night School Studios' Sean Krankel and Adam Hines tell us more
Headquartered in LA with staff around the world, will be using a new version of Christian Whitehead's Retro Engine
Venture drawn to New Mexico by region's tax relief schemes
Auroch Digital director Tomas Rawling tells us more
The games publisher handed out grants to 37 teams
Teams using this tech and meeting "desirable criteria" are in with a chance of landing some cash
PlayStation US vet Jack Tretton tells us about his new investment firm Interactive Gaming Ventures
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…