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Interactive experience details the civil rights leader's 1963 march on Washington DC
Deal could be worth as much as $49 million
Part of a multi-year initiative to help young women who are interested in tech
"We wanted to go one step further and tackle an area where we can truly make a meaningful difference to diversify the UK games industry"
First government around the world to list game as educational resource
Due to millions of kids being at home
The programme is aimed at 11-to-14 years olds
The first workshop takes place at Forza Horizon maker Playground Studios on August 3rd in Leamington Spa
We speak accessible development and bringing games to the masses at the Design/Play/Disrupt exhibition's Dundee opening
"To achieve this ranking year after year is only made possible through academic colleagues’ commitment to excellence"
"Girls often leave STEM because they don’t understand the potential and opportunities a technology or engineering degree can provide"
Studio starts by creating three experiences for weight loss and therapeutic meditation
Publisher enters partnership with Black Girls Code to improve STEM education
Scholarship is the first of its kind in the UK
Cloud data and island geometry released to provide an insight into CG production techniques