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ID@Xbox games have made more than $1.4bn to date

ID@Xbox games have made more than $1.4bn to date

Games in Microsoft's ID@Xbox indie development scheme have made around $200m in the last 14 months.

Speaking at the GamesIndustry.biz Investment Summit, EMEA lead for ID@Xbox Agostino Simonetta said that the programme had brought in more than $1.4bn to date. At GDC 2019, Microsoft revealed that games in the initiative had made more than $1.2bn. That $200m increase is level with the rise between 2018 and 2019, too.

To date, more than 1,300 games have been launched through ID@Xbox. Simonetta also said that over 3,400 studios in 67 different countries with development kits making games for ID@Xbox. 1,800 games are in active development.

"ID@Xbox has been a great commercial success," Simonetta said. "Over $1.4bn has been spent by Xbox gamers on games coming from the program. We always say when we show that big number that we can't commit to everyone who launches a title becomes a millionaire, but what we commit to is to always do the right thing for ourselves and our partners to build an ecosystem that's sustainable and enables success. We also commit to share our knowledge with our partners."

Microsoft launched ID@Xbox at Gamescom 2013.


PCGamesInsider Contributing Editor

Alex Forbes-Calvin is a freelance writer and photographer, mostly operating within the games industry. Over his career, he has written for the likes of MCV, Eurogamer, GamesIndustry.biz, The Observer, VGC and Esquire. That's on top of writing books for Dark Horse on RuneScape, Assassin's Creed, Dead Island 2 and more.