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ID@Xbox games have made more than $1.4bn to date

ID@Xbox games have made more than $1.4bn to date

Games in Microsoft's ID@Xbox indie development scheme have made around $200m in the last 14 months.

Speaking at the GamesIndustry.biz Investment Summit, EMEA lead for ID@Xbox Agostino Simonetta said that the programme had brought in more than $1.4bn to date. At GDC 2019, Microsoft revealed that games in the initiative had made more than $1.2bn. That $200m increase is level with the rise between 2018 and 2019, too.

To date, more than 1,300 games have been launched through ID@Xbox. Simonetta also said that over 3,400 studios in 67 different countries with development kits making games for ID@Xbox. 1,800 games are in active development.

"ID@Xbox has been a great commercial success," Simonetta said. "Over $1.4bn has been spent by Xbox gamers on games coming from the program. We always say when we show that big number that we can't commit to everyone who launches a title becomes a millionaire, but what we commit to is to always do the right thing for ourselves and our partners to build an ecosystem that's sustainable and enables success. We also commit to share our knowledge with our partners."

Microsoft launched ID@Xbox at Gamescom 2013.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.