Featured Interviews & Opinions
INDIE INSPIRATION
May 27th, 2024
Whimsical Wolff Games on following your development dreams
Motivational secrets from the team behind recent Big Indie Pitch winner Kohlrabi Starship
Latest Interviews & Opinions
INVESTMENT TIPS
Dec 17th, 2018
London Venture Partners' Jon Bellamy offers tips on getting investment for your game
"Frequently I meet with great teams working on interesting projects, but who are aiming too low"
2018 REVIEW
Dec 14th, 2018
UKIE's Twist: "The UK games industry is one to be proud of despite the current challenges facing it"
INTERVIEW
Dec 7th, 2018
Why GAME's Player1Events esports and events division is vital to the UK retailer's future
Head of sales, marketing and content Sarah Whittaker tells us more
INTERVIEW
Nov 22nd, 2018
Why headset firm Turtle Beach is doubling down on its PC roots
Global partnerships and comms boss Keith Hennessy tells us more
INTERVIEW
Nov 13th, 2018
Why Stardew Valley publisher Chucklefish isn't in a rush to massively expand
INTERVIEW
Nov 9th, 2018
How Spirit is using AI to change the games industry forever
CCO Dr Mitu Khandaker and biz dev lead Peter Alau tell us more
KOREA
Nov 7th, 2018
Why Jagex's new publishing label Partners is heading to Korea's G-STAR
Head of third-party marketing for Jagex Partners Simon Bull tells us more
INSIGHT
Nov 6th, 2018
INSIGHT: Western gamers aren't going to be as much of a focus for triple-A publishers moving forwards
More projects built with a Chinese audience in mind are going to be coming in the future
BACK TO HELL
Nov 5th, 2018
INSIGHT: Diablo Immortal backlash shows mobile remains a dirty word in triple-A
INTERVIEWS
Nov 2nd, 2018
What does Darewise's second life look like?
Ubisoft vet and studio founder and CEO Benjamin Charbit takes us behind the scenes







