Microsoft's Xbox brand has laid out the ways it wants to make video games safe for everyone alongside PlayStation and Nintendo.
In a post on Xbox Wire, CVP of Xbox Operations Dave McCarthy (pictured) wrote that the company firm was using three principles to guide this thinking; prevention, partnership and responsibility.
The first, prevention, aims to inform players and guardians about what can be done to make sure playing games is safe. This involves explaining safety features and various tools available on platforms, as well as investing in tech to stop bad actors in games ecosystems. Secondly, partnership sees the platform holders committing to collaborating with members of the industry, regulators, law enforcement and their own communities to ensure that they're doing everything they can do keep gamers safe.
The final principle, responsibility, is about holding companies accountable for the decisions they make. This includes making it easy to report violations of rules, in addition to being able to remove content that is inappropriate.
"Protecting players can be challenging in a digitally and often instantaneously connected world," McCarthy wrote.
"This partnership signifies our commitment to work together to improve player safety and ensure gaming remains truly for everyone. While the video game industry has a long history of taking steps to protect gamers, especially children, we recognise that no one company or industry will solve these challenges alone."
In the past, Xbox boss Phil Spencer has discussed trying to make sure that all users are safe as it tries to lower the barrier the entry to the medium with initiatives like Game Pass and xCloud.