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Rockstar hires multiplayer modding team Cfx.re

Rockstar hires multiplayer modding team Cfx.re

Grand Theft Auto maker Rockstar Games has hired Cfx.re, the team behind some of its titles' biggest multiplayer mods.

In a post on its website, the development giant said that it had been watching what the community had been up to "with excitement" when it came to roleplaying servers. Cfx.re is behind the FiveM and RedM mods, which allow for multiplayer servers where roleplaying is possible in Grand Theft Auto 5 and Red Dead Redemption 2 respectively.

"Over the past few years, we've watched with excitement as Rockstar’s creative community have found new ways to expand the possibilities of Grand Theft Auto 5 and Red Dead Redemption 2, particularly through the creation of dedicated roleplay servers," Rockstar wrote.

"As a way to further support those efforts, we recently expanded our policy on mods to officially include those made by the roleplay creative community.

"By partnering with the Cfx.re team, we will help them find new ways to support this incredible community and improve the services they provide to their developers and players."

Rockstar's positivity around this community is certainly a change of tune from 2015, when the company banned FiveM players from Grand Theft Auto 5 on PC.

"The FiveM project is an unauthorized alternate multiplayer service that contains code designed to facilitate piracy," Rockstar wrote at the time. "Our policy on such violations of our terms of service are clear, and the individuals involved in its creation have had their Social Club accounts suspended."

Like we said, Rockstar has changed its tune. Now it is very enthusiastic about this segment of the community.

This acquisition has fans of the RP servers for Grand Theft Auto 5 and Red Dead Redemption 2 excited about what might be coming down the line for future entries in those franchises.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.