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“Up until now one of the most arduous tasks in 3D content creation has been constructing truly convincing digital humans"
"Our goal is to make it so you wouldn't want to [sell a game on Steam]."
Games being built on Epic's Unreal Engine 4, but aside from that details are scarce
Larger payout will apply retroactively to all sales since the store's launch in 2014
The games publisher handed out grants to 37 teams
Teams using this tech and meeting "desirable criteria" are in with a chance of landing some cash
A claimed $12m of assets are up for grabs
""We aim to give developers a competitive advantage, not only through Unreal Engine tools and technologies but also through strategic programs and partnerships"
Tech known for powering Oculus title Toy Box and the upcoming Crackdown 3
Blog post outlines changes made to how maps and huge player numbers are handled with Epic's tech
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…