Publishing
Interviews & Opinion
Oct 5th, 2022
“To be a force for good in gaming – this is a little bit of redemption.” Humble Games boss Alan Patmore on his mission
Interviews & Opinion
Sep 17th, 2022
“Human, collaborative, ambitious” – the roadmap for Marvelous Europe
European bosses Marc Melton and Sarah Burns outline their vision for the Story Of Seasons publisher
Interviews & Opinion
Sep 17th, 2019
Why Spilt Milk has decided to start launching more experimental games via its Shake label
Interviews & Opinion
Apr 10th, 2019
Financing your indie games development studio - Part Two: The killer pitch
Interviews & Opinion
Apr 10th, 2019
"We see ourselves in some ways as risk-takers": Where Private Division fits into Take-Two's games strategy
Interviews & Opinion
Nov 13th, 2018
Why Stardew Valley publisher Chucklefish isn't in a rush to massively expand
Interviews & Opinion
Nov 7th, 2018
Why Jagex's new publishing label Partners is heading to Korea's G-STAR
Head of third-party marketing for Jagex Partners Simon Bull tells us more
Interviews & Opinion
Aug 28th, 2018
Why The Walking Dead firm Skybound has started publishing games
EMEA general manager Mark Stanger tells us what the company is looking to do in the games space
Interviews & Opinion
Aug 17th, 2018
Wild River makes 80 per cent of its PC revenue from physical retail (on some releases)
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