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Busan, Korea, Republic Of
"It was getting harder and harder to make the content that people wanted"
Tech company has raised around $600 million to date
We chat to the man himself about GM2's launch, the future of the indie engine firm and when we'll hear more from its publishing label
Studios using this tech together is breach of the middleware's terms
Game makers can now take a deeper look into the popular game engine and tool suite
Jagex are useless with player experience/support all they care about is content that brings renevue…
Hey Alex, thanks for writing this article. I'm part of a Tf2 Hacker Police, where we go into a match…
Do you have any stats? Someone mentioned as much as 25% in Siege Casual at any time.
He lasted about 6 months, then?
As complementary information…