research
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- News [37]
SuperData: XR to generate $6.9bn in 2020
That's $600m more than previously predicted, but well below the $7.7bn it had originally forecast
News
Jul 28th, 2020
Report: EU should treat loot boxes as a consumer protection matter, not gambling
Research says that parental controls should be easier to understand
SuperData defends Fortnite figures following Epic criticisms
Games studio claims that the research firm's methods are inaccurate
News
Jan 30th, 2020
IGDA 2019 developer survey suggests that crunch and extended hours are on the decline
But racism and sexism have increased, both in the workforce and the audience
SuperData: Borderlands 3 was the second highest-grossing digital PC game in September
Shifted 3.3m copies digitally, according to the research firm
News
Oct 23rd, 2019
UK academics find that obsessive gaming isn't a clinical disorder
Oxford Internet Institute says that obsessive play is tied to other factors
News
Jun 27th, 2019
15 per cent of American gamers predominantly play on PC
30 per cent of US citizens pay for gaming subscription service
News
May 1st, 2019
Report: 20 million PC gamers will make the jump to console or streaming by 2022
Slower innovation will driver lower-budget PC players to other services, claims Jon Peddie Research
















