research
Article Types
- All [36]
- Special Report [1]
- News [35]
SuperData: XR to generate $6.9bn in 2020
That's $600m more than previously predicted, but well below the $7.7bn it had originally forecast
Report: EU should treat loot boxes as a consumer protection matter, not gambling
Research says that parental controls should be easier to understand
SuperData defends Fortnite figures following Epic criticisms
Games studio claims that the research firm's methods are inaccurate
IGDA 2019 developer survey suggests that crunch and extended hours are on the decline
But racism and sexism have increased, both in the workforce and the audience
SuperData: Borderlands 3 was the second highest-grossing digital PC game in September
Shifted 3.3m copies digitally, according to the research firm
UK academics find that obsessive gaming isn't a clinical disorder
Oxford Internet Institute says that obsessive play is tied to other factors
15 per cent of American gamers predominantly play on PC
30 per cent of US citizens pay for gaming subscription service
Report: 20 million PC gamers will make the jump to console or streaming by 2022
Slower innovation will driver lower-budget PC players to other services, claims Jon Peddie Research
Researchers seek a more helpful attitude from games industry on addiction research
Academics lament an “adversarial” attitude towards their research into gaming
The Kinect is now a $400 small-form PC peripheral
Kinect’s new life is revealed as a cloud-powered AI-centric desktop camera