SuperData: Borderlands 3 was the second highest-grossing digital PC game in September

SuperData: Borderlands 3 was the second highest-grossing digital PC game in September

More evidence that Borderlands 3 had something of a massive launch emerges, with research firm SuperData saying that it was the second-highest-grossing game on PC in the world.

The company's report for the last month claims that the title sold 3.3m copies digitally since its September 13th, 2019 release.

The No.1 title was multiplayer brawler Dungeon Fighter Online from Korean firm Neople.

Borderlands 3 slipped in ahead of League of Legends, which charted in third place. Epic Games' Fortnite slipped down to No.9, with SuperData saying that the battle royale hit a revenue low point just weeks before the massive launch of the game's Chapter Two update.

Overall, global digital spending slipped one per cent year-on-year for September, with the market bringing in $8.9bn. PC spending dipped three per cent, compared to a 17 per cent decline the console sector saw. Mobile helped make up the difference with a six per cent increase in revenue, increasing its share of the market to 59 per cent.

This follows publishing giant Take-Two saying that Borderlands 3 had shipped over five million units in its first five days. Developer Gearbox Software said that launching on Epic exclusively on PC helped it find a new audience. We caught up with the looter-shooter's senior producer Anthony Nicholson to find out more about Borderlands 3's launch shortly after it released

Here are the Top Ten grossing games for September 2019:

1. Dungeon Fighter Online, Neople
2. Borderlands 3, 2K Games
3. League of Legends, Riot Games
4. Fantasy Westward Journey Online II, NetEase
5. Crossfire, Smilegate
6. World of Warcraft, Blizzard
7. World of Tanks, Wargaming
8. Dota 2, Valve
9. Fortnite, Epic
10. Roblox, Roblox

Editor - PC Games Insider

Alex Calvin launched in August 2017 and has been its editor since. Prior to this, he was deputy editor at UK based games trade paper MCV and content editor for marketing and events for London Games Festival 2017. His work has also appeared in Eurogamer, The Observer, Kotaku UK, Esquire UK and Develop.


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