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Valve to begin tailoring Steam’s upcoming releases tab based on user interests
Current iteration wasn’t helping customers find new games, Steam claims
Nvidia streaming service GeForce Now will soon be available for Shield owners
Unlike PC or Mac versions, there's no waiting list for Shield streamers
RuneScape has brought in a lifetime revenue of over $800 million
Consistent user growth has helped the venerable MMORPG rack up over 250 million player accounts
Crowfall creator ArtCraft Entertainment set to license its MMO-making Artisan Engine
Studio will open a new division to help developers cut down development time
The ESA’s Michael Gallagher doesn’t believe unionisation is a “significant issue”
High wages and strong career opportunities have kept the conversation on labour quiet so far
Microsoft: Making games more accessible is both the right thing to do and good for business
EA has purchased Bungie co-founder’s indie studio Industrial Toys
Alex Seropian launched the “mobile games for core gamers” studio back in 2012
IGDA director tasks studios with setting up social media guidelines
Jen MacLean hopes other developers can avoid getting themselves into the same mess as ArenaNet
Monster Hunter World won’t be moddable at launch
Capcom producer Ryozo Tsujimoto also spoke on platform differences for the beast battler.
Laid-off writer Jessica Price speaks out against ArenaNet’s “highly unprofessional” reaction to Twitter controversy
“It’s devastating that a company talking all that talk folded like a cheap card table”
Keywords creates chief commercial and marketing roles as part of senior management switch up
Ubisoft outlines further anti-cheat measures for Rainbow Six: Siege
Infrastructure being tested and new features added to make the game cleaner