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New York, USA
CEO Frank Sagnier tells us why the firm went public, how it is balancing new and old IP and what the future holds for the UK games veteran studio
The racing studio hopes the new studio will help recruit new, diverse talent
"We're looking at IP, teams and potentially skills"
Working on an unannounced triple-A IP
Franchise is the best-selling racing series of this console generation - no surprise as it's the only annual release in this space
The Italian studio has moved from a work-for-hire outfit to an indie behemoth that has grown its revenue by ten times in five years
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Its a shame Gemly hasn't become the digital distribution system Techland had hoped. There's enough…
Technically, according to the contract all steam users agree to, Steam is a subscription service…
Devils advocate, Steam is still the most popular because the applications for non-early-access games…