Brighton, UK
London, Ontario, Canada
Kyoto, Japan
Shanghai , China
Indianapolis, USA
Pudong, Shanghai, China
Vancouver, Canada
Köln, Germany
Cologne, Germany
Helsinki, Finland
Aqaba, Jordan
Thanks to a 90 per cent price cut
One of the most successful periods since 2015's blockbuster year
Cyberpunk 2077 was "leading source" of revenue for firm
Polish firm is biting at the heals of No.1 Ubisoft
It's gone Double Platinum
It has 126 million monthly users
The hardware was released a year ago
Franchise has shifted 18.5m in the last five years
It generated $10.83 billion
A total of 108 games
Rockstar has two entries
Capcom and EA have two entries
Part of the studio's latest Plex for Good campaign
Global spending to exceed $200bn by 2023
As of April, people have spent 3.2 billion hours in the battle royale game
Previously forecast to sell between six and eight million
Research from Russian publisher My.Games looked into player behaviour in the US and Europe
57 per cent of respondents say they won't return to these when quarantine comes to a close