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Report: China's PC gaming cafés might be in trouble after lockdown ends

Report: China's PC gaming cafés might be in trouble after lockdown ends

New research from Niko Partners suggests that China's internet cafés might be in hot water when the COVID-19 coronavirus lockdown ends.

In a new report, the company says that 57 per cent of respondents to a recent survey it conducted said they wouldn't be returning to internet cafés once social distancing measures are lifted.

Niko Partners also says that 94.6 per cent of respondents were spending more time playing games during quarantine, while 61.5 per cent said they had returned to something they had already left before.

Meanwhile, 76.3 per cent of respondents said they were spending more money on PC games during this time.

China is also a big factor in Steam's growing concurrent user figures, too.

Here are the most-played PC games in China during the quarantine:

1. League of Legends, Riot
2. Playerunknown's Battlegrounds, PUBG Corp
3. Crossfire, Smilegate
4. Moonlight Blade Online, Tencent
5. Fantasy Westward Journey Online, NetEase
6. Dungeon & Fighter, Tencent
7. Hearthstone, NetEase
8. Dream of Three Ancient Kingdoms, Electronic Soul
9. QQ Speed, Tencent
10. JX Online 3, Seasun


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.