Microsoft's indie games arm [email protected] has paid out over $4 billion to developers in the last ten years.
That's according to a post from the initiative's chief, Chris Charla (pictured), in which he revealed that over 3,000 games had been released as part of the Xbox indie scheme. More than another 3,000 titles are in active development, with over 5,000 developers having signed up to be a part of the initiative. By contrast, there were only 200 studios in [email protected] within its first year of launch.
[email protected] made its debut back in 2013.
"Ten years on from the dawn of [email protected], one thing is crystal clear – games from independent developers are foundational to the Xbox offering, and this GDC we’re excited to talk about our efforts to ensure that players get to experience games and stories from the broadest number of Creators too, with the [email protected] Developer Acceleration Program," Charla wrote.
"We’re also excited to meet with developers in person, keep listening and keep planning how we can improve our offerings for independent developers on Xbox, whether that’s through discovery improvements, promotional amplification, sharing more data to help developers maximise their success on our store, or ways we haven’t even considered yet. We hope everyone has a great show – there’s so much more for us to do and we can’t wait to get started."
Hitting $4 billion means that [email protected] titles have made $1.5 billion in the last year.