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Half of Steam’s 2017 revenue generated by top 100 games
SteamSpy GDC panel reveals more than a third of all Steam games were released last year alone

Fortnite Battle Royale wasn’t always intended to be free-to-play
Epic Games reveals the game mode was developed in just two months

Crytek moves to royalty-based business model for CryEngine
Firm to take five per cent, but only after revenue reaches $5,000

Ubisoft teams up with Tencent to launch games in China
Strategic partnership sees the French firm's tites in the region

Former Telltale staff complain of a toxic working culture at The Walking Dead studio
It sounds like things went really bad for the game maker after that title's success

IGDA says there's no link between video games and gun violence
Director Jen MacLean calls for common sense gun laws instead of using games as a scapegoat