triple-A
News
Oct 21st, 2025
Sony Santa Monica vet says triple-A publishers need to shift towards smaller projects
"I think it's already not really sustainable in terms of the cost of development"
News
Aug 27th, 2024
Techland says short standalone titles may be "the future of games"
Dying Light franchise director Smektała says that a lot of modern games are simply too long
News
Sep 5th, 2022
Xbox's Booty says solo studios can't make triple-A titles anymore
Video games are simply too big to be created by just one team these days, the exec claims
News
Sep 29th, 2021
Outriders studio People Can Fly moves into mid-tier game dev
Company wants to work on these titles alongside its triple-A output
Job News
Jul 29th, 2021
Triple-A vets set up new studio That's No Moon backed by Korea's Smilegate
Founding members include former Naughty Dog, Sony Santa Monica and Infinity Ward staff
News
Jul 6th, 2020
LA Noire studio working on triple-A VR game for Rockstar
Could be one of the 93 titles that Take-Two wants to launch by end of 2025 financial year
News
May 3rd, 2019
Single player is stronger than ever, says Remedy Entertainment
“We are seeing that single-player games are stronger now than they have ever been"














