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Roblox lands $150m investment for international grow

Roblox lands $150m investment for international grow

Game creation platform Roblox has secured $150m in investment as the firm sets its sights overseas.

The Series F funding round was led by Greylock Partners and Tiger Global Management and represents the largest investment the company has secured to date. 

This isn't Greylock's first venture into the video game space, with the firm having invested in both Discord and Caffeine. Likewise, Tiger has put cash behind both Zynga - but honestly, who didn't? - and US retailer GameStop. 

This cash is going to be spent on speeding up Roblox's international growth by increasing its support for more languages and currencies.

This is something that the company touched upon when we spoke to VP of marketing Tami Bhaumik last year. The firm has also hired former Apple Asia Pacific GM Chris Misner for its overseas ventures.

“Roblox’s mission is to power the imagination of people around the world,” said Roblox CEO and co-founder David Baszucki.

“This funding will allow us to scale the company as we serve all the creative individuals across the globe who come to our platform.”

David Sze of Greylock Partners added: "Roblox’s thriving community and engagement reminds me of the early days of Facebook and LinkedIn. This is a platform that has reshaped the way kids and teens play with friends, through millions of user-created immersive experiences on Roblox. David Baszucki and the team at Roblox have only scratched the surface of their part in the future of interactive entertainment. We are excited to partner with them as they expand their tools and grow their team to continue to empower tomorrow’s creators around the world through imaginative play.”

In the announcement, Roblox claims to have more than 70m monthly active users, with more than four million creators building in excess of 40m immersive experiences.

The company reckons its on track to pay out more than $70m in 2018 to its creators.

It hasn't been all good news, however. A seven-year-old child was sexually assaulted in its game, with the firm later saying that safety was a top priority.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.

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